3D Animation and Computer Generated Imagery Diploma

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Comments about 3D Animation and Computer Generated Imagery Diploma - At the institution - Montreal - Québec

  • Objectives
    Students in this program will learn: * To analyze the characteristics and requirements of a project * To produce a prototype or layout of the animation * To model characters, props and the environment * To apply textures and colors to the models * To add lighting to the scene; animate the characters and incorporate other graphic elements to render the final versions of scenes and characters * To produce digital visual effects and compositing, and work with motion capture data
  • Academic Title
    3D Animation and Computer Generated Imagery Diploma
  • Course description
    Schedule:                                                            C - L - H     Hrs
    Term 1  

    • 510-191-DW    Perspective Drawing Techniques    1 - 3 - 1    60
    • 510-192-DW    Drawing Anatomy and Expression    1 - 3 - 1    60
    • 520-191-DW    History of Visual and Graphic Arts    2 - 1 - 1    45
    • 574-111-DW    Introduction to Preproduction    1 - 2 - 1    45
    • 574-121-DW    Principles of Animation I    1 - 2 - 1    45
      •     Corequisite:    574-131-DW - Introduction to 3D Animation
    • 574-131-DW    Introduction to 3D Animation    2 - 3 - 3    75
      •     Corequisite:    574-121-DW - Principles of Animation I

    General Education
    • 109-103-02    Health and Physical Education    1 - 1 - 1    30
    • 603-101-04    Introduction to College English    2 - 2 - 4    60
    • COMP 1    Complementary         
    Term 2
    • 510-293-DW    Sculpting Human Anatomy    1 - 3 - 0    60
    • 530-292-DW    History of Film Production Techniques    1 - 2 - 1    45
    • 574-222-DW    Principles of Animation II    1 - 2 - 1    45
      •     Corequisite:    574-232-DW - 3D Animation Techniques
    • 574-232-DW    3D Animation Techniques    1 - 2 - 1    45
      •     Corequisite:    574-222-DW - Principles of Animation II
    • 574-241-DW    Digital Video and Photography    1 - 2 - 2    45
    • 574-251-DW    Sketching Techniques for Animation    1 - 2 - 1    45
    • 574-261-DW    Digital Colours and Textures    1 - 2 - 2    45

    General Education
    • 109-104-02    Physical Activity    0 - 2 - 1    30
    • 602-10_-03    French: Bloc A    2 - 1 - 3    45
    • 603-102-04    Literary Genres    2 - 2 - 3    60

    Term 3
    • 574-333-DW    Controlling 3D movement    1 - 3 - 1    60
      •     Prerequisite:    574-232-DW - 3D Animation Techniques
    • 574-352-DW    Character Design    1 - 2 - 1    45
    • 574-362-DW    Matte Painting    1 - 3 - 2    60
      •     Prerequisites:    574-241-DW - Digital Video and Photography
    • 574-261-DW - Digital Colours and Textures
    • 574-363-DW    Virtual Worlds    1 - 3 - 0    60
      •     Prerequisites:    574-241-DW - Digital Video and Photography
    • 574-261-DW - Digital Colours and Textures
    • Corequisite:    574-381-DW - Lights, Camera and Rendering I
    • 574-371-DW    Modelling Props    1 - 3 - 2    60
    • 574-381-DW    Lights, Camera and Rendering I    1 - 2 - 1    45
      •     Prerequisite:    574-241-DW - Digital Video and Photography
      •     Corequisite:    574-363-DW - Virtual Worlds

    General Education
    • 109-105-02    Active Living    1 - 1 - 1    30
    • 345-103-04    Knowledge    3 - 1 - 3    60
    • 603-103-04    Literary Themes    2 - 2 - 3    60

    Term 4
    • 530-492-DW    Storytelling Techniques in Animated Films    1 - 2 - 1    45
      •     Prerequisite:    530-292-DW - History of Film Production Techniques
    • 574-434-DW    Expression and 3D movement    1 - 2 - 1    45
      •     Prerequisite:    574-333-DW - Controlling 3D Movement
    • 574-453-DW    Storyboard    1 - 2 - 1    45
      •     Prerequisite:    574-251-DW - Sketching Techniques for Animation
    • 574-472-DW    Character Modelling    1 - 4 - 2    75
      •     Prerequisite:    574-371-DW - Modelling Props
    • 574-473-DW    Character Rigging    1 - 3 - 2    60
      •     Prerequisite:    574-333-DW - Controlling 3D Movement
    • 574-482-DW    Lights, Camera and Rendering II    1 - 2 - 1    45
      •     Prerequisite:    574-381-DW - Lights, Camera and Rendering I

    General Education

    • 345-102-03    World Views    3 - 0 - 3    45
    • 602-B__-03    French: Bloc B    2 - 1 - 3    45
    • 603-BXE-04    Applied Themes in English    2 - 2 - 2    60

    Term 5
    • 560-591-DW    Acting for Animation    1 - 2 - 1    45
    • 574-501-DW    Visual Effects    2 - 2 - 2    60
    • 574-502-DW    Non-linear Sound and Video Editing    1 - 2 - 1    45
    • 574-511-DW    Preproduction    1 - 3 - 2    60
    • 574-512-DW    Production Pipeline    2 - 4 - 2    90
    • 574-535-DW    Character Animation I    1 - 4 - 3    75

    General Education
    • 345-BXH-03    Applied Themes in Humanities    3 - 0 - 3    45

    Term 6
    • 574-602-DW    Postproduction of Visual Effects    1 - 2 - 1    45
      •     Prerequisite:    574-501-DW - Visual Effects
    • 574-613-DW    Production Project    1 - 11 - 11    180
      •     Prerequisites:    574-511-DW - Preproduction
    • 574-512-DW - Production Pipeline
    • 574-636-DW    Character Animation II    1 - 4 - 3    75
      •     Prerequisite:    574-535-DW - Character Animation I
    • 574-691-DW    Career Development    2 - 2 - 2    60

    General Education

    • COMP 2    Complementary

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